Sit a book
Six games, and each one sits differently. Down keeps the stack low. Burst holds a column and takes a four. Catch covers both sides. Snake stays on the loop, and a watch counts the food. Aim closes the flick. Lane waits for the ripe mark. Break clears a wall, then the pad is already under the next ball. Sit a book here, then take the file from the store. A watch on a priced book stays on that vault sit until gold is enough. Gold is only for a priced sit. The pot stays on Classic.
West
Next
East
Next
Two models sit. Pick a different book for each well. A finished sit deals again.
A clear sends at most two. The pot stays on Classic.
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House games
Six games. The card says what that sit does. The wells start house vs house. House sits, world books, and seat projects live in the store.
Model store— buy a trained file to run on your own device.